Making good use of my time off, getting more space marines progressed so I can make room on the painting table for the new Stormclaw arrival....
A bit of detailing and clean up and these dudes will be ready for action
jump packs are magnetised for easier storage of the minis
picked up some old school marines a few weeks ago, thought I would do them as imperial fists
then thought I would make it up to a 10 man squad using current minis...
comparison of old and new, guess the new ones have had 20+ years of 'growing' on the originals...
do we stop playing games because we get old, or get old because we stop playing games?
Tuesday, 22 July 2014
Saturday, 19 July 2014
Descent Shadow dragon number 2
Painted up the second of the shadow dragons from the Descent journeys in the dark game. Very happy with how it came out!
Sunday, 13 July 2014
Bolters, 'coloured' or metallic?
After discussion with my good friend 'painter john' he queried why all my marines have metallic bolters. To me its simple, they are made of metal. A lot of the bolters on the interweb and in codicies etc show them with coloured casings which I have never been a fan of, John suggested painting them black, with a grey highlight to pick out the edges.
Am still not decided, need to ponder on it a bit longer...
Am still not decided, need to ponder on it a bit longer...
Descent 2 heroes
Painted up 5 of the heroes from Descent 2nd edition. The minis are good, lots of detail on them, but suffer from being made of soft plastic like so many boardgame minis, which can make removal of mould/flash lines difficult.
Thursday, 10 July 2014
Table top spraying
Have been meaning to improve my game boards for a while, so finally got round to masking them up and sprayed. Went with a simple road layout and a simple town square.
the Dark times, session 7
A writeup of Monday nights Star
Wars Saga edition rpg session.
the Dark times, session 7
The cast:-
Darjan: Human force adept (Tony)
Kel Orta: Kel Dor jedi knight (Kev)
Cyrus: human jedi knight (Dave)
Sai Rye: human soldier (Chris)
Kel Orta: Kel Dor jedi knight (Kev)
Cyrus: human jedi knight (Dave)
Sai Rye: human soldier (Chris)
A long time ago, in a galaxy far far away
After activating they hyperdrive in the upper atmosphere of
Ryloth, Kel Orta & Sai Rye realise it is running hotter and faster than
normal, and will probably fail before they get to Siskeen. They manage a
controlled reversion to realspace and effect temporary repairs before getting
underway again. Luckily the Ravager arrives on Siskeen ahead of schedule.
On approach for landing it can be seen that Siskeen is still
recovering from the clone wars, with ruined cities and wrecks of capital ships visible
scattered over the surface. The Ravager puts down in a spaceport, and a customs
inspector and 6 clone troopers arrive. They conduct a cursory inspection before
leaving, saying they will send a repair crew to assist them. As they leave Kel
Orta thinks the inspector was a bit nervous...
A repair droid and R2 team arrive shortly and start assessing
the cost to fix the Ravager. Tark’o and his family ask to leave, and say they
will give the team whatever funds they can spare. The repairteam droid breaks
the bad news to Kel Orta , it will cost 20,000Cr to repair the hyperdrive, or
they can get a new one fitted for 30,000Cr, also repairs to the hull will cost
20,000Cr and take 2 weeks. In discussion the team realises it would be better to
sell the Ravager and get a new ship. Tark’o returns and gives the team 5,000Cr,
and also says he will have a warm welcome for them if they ever return to
Siskeen.
After asking around the team settle on buying a used YT1300
for 20,000Cr, and being unable to find a buyer for the Ravager decide to move
the Ravager to an adjoining dock and strip the computer, shields and sensor
systems out of it to fit on the YT1300 later on, and sell the stripped Ravager
for 5,000Cr.
After 3 days the team has nearly finished stripping parts
out of the Ravager. Kel Orta and Cyrus are moving trolleys of parts from one
bay to the other. Kel Orta hears the sound of troopers approaching, turns and
puts his hands up in surrender and sees 2 squads of 6 clone troopers led by an
inspector, telling him to drop weapons and surrender. Oblivious as always Cyrus
is caught by surprise by 2 squads of troopers, he pauses as the anger flares
inside him.
Darjan and Sai Rye are running diagnostics on the YT1300,
Darjan gets a sensor ping from high orbit, the Hunter has arrived. He shouts a
warning to Sai Rye, and as they look out of the ship see Kel Orta being held at
blaster point. Sai rye heads down the entry ramp to see what is going on,
whilst Darjan heads up to the top hatch in case he needs to flee.
Kel Orta tries to ask what the troopers want, but half of
them order him against the wall as the other half point guns at Sai Rye. In the
other dock, Cyrus unleashes his anger, shrugging off the stun bolts the
troopers fire at him, cutting them down with his lightsabres.
From the top of the YT1300, Darjan sees Sai Rye and Kel Orta
agains the wall, and hears the screams of troopers from the adjoining dock. The
troopers stun Sai Rye and Kel Orta. Cyrus vents his anger and frustration on
the clone troopers, cutting swathes through them in his dark rage, as more and
more of them converge on his position. Darjan flees from the dock and head out
towards the ruins of ships away from the dock. As Cyrus hacks down troopers he
sees high above him more landing craft approaching, and decides to take the
fight to the enemy. He storms a landing craft and sets off towards the Hunter
in low orbit.
The comm system crackles on in the landing craft but Cyrus
ignores it. Soon blaster bolts are bouncing off the hull of the lander but he
holds it together through his sheer anger, the attacking fighters peel off as
he gets closer to the Hunter. After a moments quietness the sky is filled with
turbolaser blasts that soon find the mark. As the lander explodes Cyrus ejects
in an escape pod.
As the escape pod slams into the ground, Cyrus’s rage fades,
he climbs out V-wing fighters screech overhead, he heads towards ruins in
the distance....
Wednesday, 2 July 2014
Star Wars the dark times, session 6
the Dark times, session 6
The cast:-
Darjan: Human force adept (Tony)Kel Orta: Kel Dor jedi knight (Kev)
Cyrus: human jedi knight (Dave)
Sai Rye: human soldier (Chris)
A long time ago, in a galaxy far far away
Arriving at the town, they scout out the town square where
the meeting will be held, getting a good idea of the layout and seeing it can
hold over 1000 people. After making some discreet enquiries they track down
Tark’o who is hiding in a town house, accessed via the sewer system. It takes
some doing but they manage to persuade Tark’o and his family to leave town
whilst they take his place, agreeing to pick them up when everything calms down
and get them off planet.
Having the house to themselves, Kel Orta takes the potion
and meditates, focussing on the shape of Tark’o. The process is agonising as
the dark chemicals reshape his body but he holds his concentration and controls
the change, after a few hours he has taken on the appearance of the Twi’Lek,
and he feels he has taken another step into darkness. The team rests for the
night and most of the next morning,
The team sets off to the town square before the meeting, Kel
Orta keeping a hooded cloak tight to himself so no-one recognises him. A large
crowd is packed into the square, the team spots local enforcement officers on
the 4 main entry roads to the square, as well as a figures with rifles up on
the rooftops surrounding the square.
At 2pm Kel Orta gets on to the platform to start rallying
the crowd, and Darjan reaches out with the force to start choking him, as Sai
Rye and Cyrus cover him in case anyone realises what is happening. Kel Orta is
lifted off his feet and starts gasping for air, the crowd starts to panic and
chaos spreads. Darjan maintains the choke as the crowd jostles him and the others.
Kel Orta starts to pass out.
The snipers on the roof can see ‘Tark’O’ choking
out and want to make the kill more painful and public so open up with blaster
bolts, catching him with a couple. Darjan leaps onto the platform to grab Kel’Orta
and stop him being shot, as he does blaster bolts strike him and Kel Orta but
they manage to leap back into the crowd, trying to use them as cover. All the
blaster shots cause the crowd to panic even more, people are crushed as well as
trampled, the crowd takes blaster hits as the team uses the crowd for cover. As
the team mix further into the crowd the sniper fire stops, and after a few
minutes the team exits the square via a side building and leaves town in their
speeder.
The team returns to Jazzer, he is not pleased, the job could
hardly be called a success, without a definite kill the anti slave movement on
Ryloth will continue. He tells the team to come back in a month if they want
more work, then leaves the cantina clearly fed up with them.
Returning to the Ravager, Kel Orta meditates on the holocron
which he had left there for safekeeping. He learns that the change will last
until he masters the dark alchemy to change himself (or until he can find
another vial of the chemicals). In the quiet of the ship Cyrus and Darjan
realise they did nothing to help anyone in the crowd, and feel the touch of darkness
upon themselves.
Once things quiet down, the team flies out into the desert
and picks up Tark’o and his family, them makes for orbit so they can jump to
Siskeen, which is on the way to their next mission on Hypori. As they head
skywards the flight lanes are quite clear, and then on sensors they pick up a
large Imperial vessel. The comm system crackles to life ‘This is the Imperial
vessel Hunter, shut down engines and prepare to be brought aboard’, needless to
say Kel Orta opens the throttle wide to try and outrun them, opening up a
slight lead. Another message from the Hunter, this time warning they will open
fire. Kel Orta holds course as the team powers up weapons and shields. As the
Hunter is ahead of them blocking their escape to safe jump distance Kel Orta
tries veer away but the Hunter keeps on an intercept course, opening up with
its turbolasers. The hunter gets a lucky shot with its turbolasers (natural
20!), inflicting massive damage on the Ravager, as it warning lights flicker
and alarms sound, they realise another hit like that and they are done for.
Sai Rye presses the jump button.......
-------------------------------------------------------------------------------------------------------------------------------
the Hunter, Vigil class corvette (details picked up from hurried sensor scans)
Length: 255m, Crew: 300, Cargo: 300 tons
Hyperdrive: yes
Sublight speed: 4
Shields: Light military grade, Strong hull plating.
Armament: 2 Double Turbolaser turrets, 4 Double Laser cannon turrets, 2 Concussion missile launchers
Hangar bay with space for 4-8 starfighters (ventral launch bay)
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