Given the events of session 9, the group discussed how the
campaign should proceed. There were 3 main options:-
1.
Play a dark side campaign, where 2 new characters
join Kel Orta and Cyrus.
2.
Play light side campaign, where 2 new characters
join Darjan and Sai Rye.
3.
All 4 players do up new characters and start a
totally new story.
By unanimous decision option 1 was chosen, as a group we
usually play games more on the good side of things than the bad, so would be
interesting to play the other side for a change.
---------------------------------------------------------------------------------------------------------------------
the Dark times, session 10
The cast:-
Corran Montari: Human assassin (Tony)Kel Orta: Kel Dor jedi knight (Kev)
Cyrus: Human jedi knight (Dave)
Captain Kidd: Human pirate (Chris)
Cyrus is brought to
the briefing room. Vrask tells him that Kel Orta is now his master and he must
follow his orders. He also informs him that he will not have a lightsaber until
he has proven he can be discreet. Cyrus belligerently questions Vrask. Vrask
looks to Kel Orta, who uses his force choke to silence Cyrus. Vrask continues
with his briefing, the team is to travel to Ryloth and kill Jazzer. Cyrus asks
more questions, and again questioning about having a saber, Vrask looks at Kel
Orta, who flicks his hand and sends Cyrus slamming out of his chair and into
the wall.
Vrask then dismisses
Kel Orta and Cyrus, telling them to meet their new teammates in the hangar bay.
After meeting up, and gathering gear from the armory and upgrading the assigned YT1300, the team sets off to Ryloth.
A few days later the
team touches down on Ryloths secondary spaceport, then travels to the city and
stakes out Jazzers cantina till late in the evening to try and find him.
Montari sneaks and cases the place, figuring not too many guards but cannot
determine if Jazzer is present. Cyrus gets bored of waiting and heads down the
street to storm into the cantina and kill Jazzer, disobeying Kel Ortas orders.
Outside the cantina, Cyrus is told to go away by the
doormen, as the cantina is closed. Thinking better of it he returns to the
team. As moring approaches the team leaves and returns to their ship. The next
day they try to come up with a plan, bored with inaction Cyrus heads out to
find some entertainment in the bars and brothels. Pretty soon he is drunk and
knackered, but manages to make some enquiries and learns that Jazzer is at his ‘country
retreat’ some 200km to the north. Not long after he is recognised as the famous
‘wookie killer’ and attracts quite a crowd, many more drinks are consumed and
he eventually passes out... he comes to in a back alley only to find his cred
chip and most of his possessions are missing
The rest of the team rests in the ship, until Cyrus rolls in
and shares his information. The team tries to put together a plan to visit
Jazzer...
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keep it polite please folks....