Wednesday 27 August 2014

the Dark Times, sessions 11 and 12


The cast:-

Corran Montari: human assassin (Tony)
Kel Orta: Kel Dor jedi knight (Kev)
Cyrus: human jedi knight (Dave)
Captain Kidd: human pirate (Chris)


 The team arrived on Ryloth and staked out Jazzers club, after staking it out for a while they realised that he was not there. After some discussion Corran set up a observation post to keep a watch on the club whilst the rest of the team kept out of sight. Cyrus quickly got bored of this and headed off to gather information in his own unique way.

 After spreading some credits around and visiting several bars and drinking with various space scum, he got very drunk but learned that Jazzer has a house in the country he is probably at. Unfortunately the alcohol gets the better of Cyrus and he collapses, only to wake up hours later to find all his gear and credits are missing.

Returning to the team Cyrus shares his information with them, and the team heads out of town in two speeders to check on Jazzers country house. They park up 5kn away and head in on foot to recon the place.

After checking the place out, the frontal approach is across 200m of open ground, the other 3 sides protected in a small valley, the rear of which is near to the landing pad at the back of the house. On the pad a shuttle sits on standby. Also guards can be seen patrolling inside the house and 2 of them guard the shuttle.

The team decides that Cyrus should assault the front as a distraction, whilst the rest sneak in at the back. Cyrus powers up a speeder and zooms across the open ground firing his blaster. Sadly his rapid approach sets off several grav traps that slam the speeder into the ground. As the distraction starts Kel Orta, Cpt Kidd and Corran sneak down the slope at the back towards the house.

Out front, blaster shots are getting closer to Cyrus and the speeder power plant is starting to smoke and crackle with electricity, Cyrus bails out and starts sprinting towards the house drawing lots of fire. Using the force he is able to shake off the worst effects of the blaster fire, taking only flesh wounds as he closes the distance.

Moving down the slope, Kel Orta and Cpt Kidd are spotted and start taking fire, unfortunately the captain takes a blaster bolt to the chest, putting him out of the fight. Kel Orta charges into the shuttle whilst Corran sneaks into the house, where he meets up with Cyrus. Kel Orta sets the self destruct on the shuttle then heads into the house. Corran and Cyrus keep the guards busy whilst Kel Orta checks for Jazzer, but he is not there, instead they find the comms room and see a holo of Jazzer asking what is going on. They download the holonet data for decryption and leave the area, collecting Cpt Kidds unconscious body along the way, the building explodes as they zoom off into the distance only receiving minor radiation poisoning from the shuttles self destruct.

The team decodes the data, learning that Jazzer is on an ice moon in the Melidaa/Daan system. Calling up the Empire they requisition a destroyer and make good time to the system, on arrival they send probe droids ahead to scout as they approach on silent running from the edge of the system.

The droids report back that they have detected fighters near the moon, and shortly afterwards stop transmitting. Cpt Kidd puts the ship to minimal power and plots a course to avoid the fighters, which sensor analysis show to be Z95’s. The course works well and they are not detected, but passive sensors pick up a armed freighter directly ahead of them, Cpt Kidd plots another course correction before they are detected, unfortunately this makes their approach angle too steep for the landing.

After some skilful piloting, the teams ship skids to a halt on the snow and ice just short of a rockface, 20-30Km away from Jazzers hideout. After some bickering, the team decides to use the ship to approach travel to the hideout as the weather is atrocious outside, and walking would take too long. They ditch the ship 5km away from the hideout and cover the remaining distance on foot. Ahead they can see the hideout on on top of a rocky outcropping, protected by an energy shield which flares randomly as the snow builds up on it causing min avalanches. On foot in cold weather gear they rope together with Kel Orta leading the way and approach the hideout, fighting off a snow panther and getting caught in a small avalanche as they travel.

Reaching the top of the outcropping the team spots the hideout in the middle of a large open area, a few outbuildings scattered around and a central tower that looks inhabited. The team spreads out and sneaks across to the tower, as they do small turrets pop out of the snow and fire blasters at Cyrus and Cpt Kidd. They quickly take out the turrets and the team makes it to the tower. Bypassing the lock the team gets inside and ditches the cold weather gear. Checking out the lower levels first the team encounters a few battle droids as they head toward the power generators 8 levels down.

The team gets to the generators and takes out the droids, shutting down the power and getting a level listing for the tower, Jazzer is on the top floor. Connor takes point as they head back up, getting blasted back down by the grenade trap he had failed to spot. Kel Orta and Cyrus both surge up the stairs, setting off more grenade traps as they go, although these only enrage them. Reaching the entrance level they both take blaster fire from the guards set up in ambush position, Kel Orta deflect some bolts with his lightsaber, but Cyrus takes a few hits but they only make him angrier. Calling on the dark side they both rip through the guards enjoying the slaughter and screams.

The team reach the top floor and find Jazzer frantically calling down the freighter from orbit so he can escape. He offers the team credits and riches. Cyrus empties two blasters on full auto into him, blasting him out of the windopw and onto the snow below.

The team commandeers the freighter coming in to land, and flies back to the Hunter.

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